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GAIAttack! a game made in 72 hours
Time to level: this theme chewed us up and spat us out.
Forty-eight hours into our arcade/god game prototype we decided it just wasn’t working. So with the last 24 hours we hacked away at the problem areas and were left with this promising but still under-cooked arcade/melee/platformer.
X Horizontal Attack
Up+X Vertical Attack
C Level Special